Cossu, Roberto (2008) Gioco/simulazione urbana e scienza delle reti complesse: criteri per l'implementazione di teorie e modelli. Doctoral Thesis.
This research can be attributed to the studies about complex and weakly structured networks of knowledge and aquaintance that prosper and improve inside complex organizations and that constitute the place where decisional processes determine the design and consequent modification of the physical space. Is it possible to grasp those networks in order to act in a projectual way onto those phenomena that contribute to modify forms and meanings of urbanity considered as complex combination of material components (buildings and physical infrastructures, briefly the urbs) and intagible components (human and relational capital, briefly the civitas)? What kind of technique is more eligible to help planners in that hard task? Urban Gaming/Simulation, is a simulation technique that develops models of complex adaptive systems involving non artificial agents in collaborative environments. Although it is affected by several limitation, it can be considered one of the best communication and interaction technique useful to explore that kind of question. In the last decade the science of complex networks, with its new theories and models, reframed the way wee see the entire world giving scientific explanations to those sociological phenomena that spread into social networks. This research try to aswer the previous questions finding a way to improve Urban Gaming/Simulation as a design tool defining reasons and manners of implemetation of theories and models of the science of complex networks.
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